Next Gen Digital Domes

 

Just as interactive exhibits were introduced in museums to accommodate the presumed educational needs and active desires of young audiences, participatory elements in traditional VR shows may draw in audiences for whom creative activities and social connection are preconditions for … Continued

Just as interactive exhibits were introduced in museums to accommodate the presumed educational needs and active desires of young audiences, participatory elements in traditional VR shows may draw in audiences for whom creative activities and social connection are preconditions for cultural engagement. Learning is most powerful when it is immersive, multi-sensory, and interactive. The technologies and experiments that are carried out at the Foundation of the Hellenic World are trying to find new ways to harness the power of the new media for traditional VR shows in Digital Domes.The standard mode of operation of the Digital Dome presentation (Tholos) at the FHW may be graphically modelled as mainly one-way communication system, as the museum educator controls the system, thus specifying what the Tholos system will render and project to the visitors, while at the same time commenting on it.
The EXPERIMEDIA mode of operation enhances the Dome visitor experience providing three additional activities.

  • Enable remote experts to participate using realtime video stream technologies. The remote experts get a video-audio feed from what is shown in the Tholos, at the same time a video stream from his pc camera is also send back and he is seen and heard inside the tholos by the local participants on the Dome screen and audio subsystem.
  • Participants can text-chat with each other during the presentation and with the expert using a dedicated smartphone app which is based on the Facebook API.
  • Before entering the show local Participants are able to use a dedicated Augmented Reality smartphone app to view, manipulate and deepen their knowledge on specific artifacts which will be shown in the VR show.

Most of the experiments’ results show that there is space for amultitude of new media communications besides the conventional VR walk-through that the facilities of FHW originally provided.
The usage of a remote expert using live audio and video for real-time communication allows for an exciting and professional setting for the visitors, many of who claimed that they had the feeling that they took place at a scientific event.
The broadcast of the video feed from the Digital Fome was mandatory for the participation of remote experts but was also used to promote the program across the web using social media. We had many hits from external visitors who once the link was posted public tuned in to watch the show, thus creating a unique promotion event.
The facebook app and the ability of concurrent written communication of the visitors with an expert but also among themselves resulted in more questions being asked and answered. The whole walk-through got instantly more social and exciting allowing the visitors to acclimatize very quickly to the tour and become much more focused. Even the occasional whispers amongst friends diminished since they were using messages to communicate.
The Augmented Reality (AR) preshow event besides being very interactive and fun, disseminated serious historical information using innovative technologies. It created a link and high anticipation about the VR show because the artifacts seen in the AR app are actually seen later in the show. Therefore acted as an interest hook, capturing the interest of the participants and preparing them mentaly for what is to follow. Most importanlty it fostered social activities in groups providing a memorable museum experience.

What the people were saying:

“The real time interaction of an expert with the spectators in the Tholos is a very interesting feature that can be used in many instances”
Arvanitis Ioannis N., Expert in Ancient Greek Architecture

“A unique experience. During the show of ancient Miletus we could send any question using our phones and get instant feedback”
Capeleria Antonia, Pholosophy Researcher

“The FMI technologies used by the “Future Media Internet for the next generation Digital Domes” experiment clearly enhanced the traditional Tholos Dome experience and gave us valuable insight how to exploit these technologies in the future.”
Efraimoglou Dimitris, Managing Director Foundation Hellenic World

Publications


FHW Experiment Design and Plan v1.0

D4.3.1, v1.0

This deliverable outlines the design and plan for EXPERIMEDIA’s embedded experiment focusing on shared, real-time, immersive and interactive cultural and educational and executed by the Foundation of the Hellenic World at its premises at Hellenic Cosmos in Athens. Starting from the more abstract scenario description provided in the earlier D2.1.2, exploiting the architectural blueprint described in the D2.1.3 that is being developed in parallel, and taking into consideration the methodological guidelines described in D2.1.1 as well as the ethical oversight principles described in D5.1.1, the document provides an overview of the current status as well as a detailed design and time plan for the future of the experiment.
View on Scribd or Download PDF.